games-po-svetnaya-d-6-reduction-stha-1

Star Wars Games.Episode 6 Return of Sith

Hello Dear Stopgamov, I represent a continuation of the story about Games in the Star Wars Universe. In this episode, we are talking about the times of the struggle against Dart Malak and the travel of the exile.
Episode 6 Return of Sith

Star Wars: Knights of the Old Republic

Bioware was developed on July 15, 2003 on Xbox, November 19, 2003 on PC, in 2010 on MacOS, May 30, 2013 on iOS, December 27, 2014 on Android.
After the success of Baldur’s Gate, MDK2, Neverwinter Nights, the Canadian studio was instructed to make a game in the Universe of George Lucas, and even on the Xbox console. Without thinking twice, they took the D20 mechanics (used in past games in the studio). To begin with, briefly a story about the plot of the game. After it will be about game mechanics and interesting facts about the game.

The game takes place 4000 before the battle of Yavina. Above the planet Taris, there is a battle between the Republican ship “Endar Spyra” and the Sith forces. Our hero is quietly sleeping until a soldier with frantic eyes runs into the room. The stranger introduced himself as a tram Ulga.Trask quickly introduces us to the course of business and sets the task of getting to the Jedi Bastile Shang. Having run a little shooting a little to the Sith’s soldier, a little in the way in the way there is a serious enemy with a light sword. Drusk, without thinking twice, decides to join him in battle, and sends us to rescue capsules where another republican citizen is already waiting.

Thanks to rescue capsules, we find ourselves on the planet Taris, together with the soldier of the Republic, the Onansi card

Together we still have to find the Bastile, but first we run around the beautiful upper city, a little reminiscent of the Coruscant. You can visit local stores, bars to perform in the arena to help those in need.

Having gathered courage, we go down to the lower city where crime reigns in all its glory. Traveling to the wonderful places of the lower city, we meet future companions Mission Wao, Zaalbar, Canderus Ordo and the Hunter Kalo Nord’s head. In addition to “pleasant meetings” we will not be able to work for a long time for the killer, drive off the children of racists, help the dancer and follow Anakin’s footsteps to take part in races.

After different adventures in a not better place on tariffing, we find the Bastile. And immediately begins to command, declares the need to get to Dantuin. To do this, you need to find a ship, and in cases such as without a droid.

Когда все уже готово лорд ситхов Дарт Малак приказывать начать бомбардировку планеты. Thanks to great power, the heroes manage to escape from the planet

Arriving at Dantuin, we learn about the current situation in the Galaxy, about the betrayal of Darth Malak, his teacher Dart Revan, an unusual bastille’s denture gives power to the allies. On Dantuin, let’s begin to comprehend the strength, create our light sword, pass various tests, when training can get tired of Pazaac (local Black Jack) will help local with their problems and find out that we were looking for Revan and Malak. And they found one of the fragments of the star map.

The rest are on other planets. The search will be the main task. The long training ends on this and the game itself begins. Our path lies with Tatuin, Kashiik, Correban, Manaan. In addition to these planets, you can go to the Yavinsky station, to the merchant selling unique things.

At each of the planets, fascinating adventures await us, and sometimes very unexpected. As soon as we leave Dantuin that food supplies on the ship with a mythical way disappear with this, you can figure it out or score. As soon as we arrive at the tatuin, they immediately give us an unusual load in the form of frog -like creatures of the gyz. Yes, and walking around the city, they will not let all talk about the dangers of Tuskin and about the mysterious dragon living in one of the caves. On the native planets of Vuki, we will meet with the Jedi as an exile with whom we will participate in the uprising of Vuki. In Correban in search of a card we will go to study at the Sith Academy. Where we will teach us all to deceive, substitute and weave intrigues against all and give the opportunity to visit the crypts of the lords of the Siths. Although we can also help our friend with a card with personal affairs. And finally, it turns out that in the hold of our ship there is a special cargo of the opening of which sends to the matrix. On the manana you will have to literally go down to the bottom. And the local inhabitants will not be very happy with the Jedi who has violated them. We will not be allowed to fly on the planets calmly by the Hunter Kalo Nord, Dart Malac Dart Bandon.

Unfortunately, after the victory, over the hunters, students and other henchmen of Darth Malak, it was time to meet him personally. Leviathan’s ship attracts an abnial hawk with its ray, and at that time we are developing a salvation plan with the team.

Before you have to survive, someone was simply imprisoned, and the main character, Bastil, the card is interrogated by Admiral Saul Carat, makes Tarkin in the best traditions. The glory of the Great Power, the chosen companion saves us and, therefore, it is time to avenge Admiral Karata and dump from Leviathan.

But you can’t just run away. Lord Sith himself blocks the road. All those present understand the battle cannot be avoided, but before any self -respecting Sith will reveal a terrible secret. Malak will tell about the fate of his teacher. Alas, the battle will not let the Bastil end treacherously interfering in it (oh these women). And we will capture the Sith from the card and I.

Having found all the fragments of the card, we get the opportunity to visit another space station of the star forge. Before an exciting adventure, the unknown should finish all cases on the planets. And the long -awaited moment of the last battle has come, to save the galaxy from the tyranny of the Sith. Our determination is more than ever strong and great. Malak fighters fly to us without difficulty knocking them down. We already imagine ourselves the heroes of the republic how we bathe in the rays of glory, who brought good and positive galaxy. How the irreparable happens to us is knocked down. Glory of great power nearby is a planet called it is an unknown world on which you have to sit down. While the hawk is being repaired why not study the planet really what else to do before the battle of which the outcome to reflect throughout the galaxy. As it turns out on the planet, there is a protective field can be turned off only using a specific computer. Searches for which and take care. Local tribes howl with each other, and therefore, seeing a new face, swords will want to flood. However, we will be forced to help one of the parties.

Of course, the computer is at the top of the ancient temple (not well, the truth is where it could be). Having passed the whole temple along and across, having passed all the traps we will be upstairs. In addition to disconnecting a computer, we have to make a decision on which the finale of our history depends.

The choice is made. The computer is disconnected, you can finally join the battle with the Hordes of the Sith. And the second time to meet with Malak, for the last time.

At the beginning of the glorious way, we choose the floor (more precisely face) the class (soldier, scout, scoundrel) is also Jedi (Jedi-Guardian, Jedi Consul, Jedi-Strage) We distribute the points of characteristics strength, dexterity, endurance, wisdom and charm. Power affects the attack of near-battle weapons (including laser swords). Does not affect the shooting of blasters. Dexterity affects the attack of long -range weapons of blasters, rifles and protects in close combat. Endurance affects the number of life points received with each level. Intelligence affects the glasses of skills obtained at the beginning of the game and with each level, the use of computers, explosive and repair. Wisdom affects the efficiency of the use of attacking Jedi “techniques”, while the value of wisdom adds the number of Jedi points obtained in the level of levels. Charm is responsible for the number of skills for the level, for the ability to convince and affects the Jedi skills. Next, select skills that are directly affected by the characteristic. The skill of some will be useful in battle, others will help to avoid the same battle and defeat other methods. Safety skill will give you more money and objects from locked containers. Having fixed the motionless droid, you can make him fight on your side. There are only eight of them. After select skills and adventures begin.
Friendly
Trask Ulg

Our first companion is almost all a short time with him – this is a familiarization with the game. At some point it will be possible to get even with its offenders.
Onansi cards

A simple and honest soldier in the service in the troops of the republic, he perfectly drives spaceships and shoots well. Devoted to the republic, but he treated the Jedi wary since his commander has crossed the side of the Dark Lord. During the war, the cards lost his family – his wife and son were missing. If you play for a woman, you can spin with him a novel.
Mission Wao

The Mission of the Wao is a blue representative of the Twiylek race, smart and piercing. She learned to survive on the lower floors of Taris, among gangs and rampant organized crime. The mission does not part anywhere with its manual “rug” – Vuki named “Big Z”.
Zalbar he is “Big Zh”.

ZALBAR is Wuki, a two -meter shaggy humanoid https://robocatcasino.co.uk from the planet Kashiik. He has his own ideas about honor and duty, he is firm, fundamental and very proud. Stuck on the unfriendly to the aliens Tarisa, he got down with a cunning, but weak Twilech mission. Now they complement each other: Vao plays the role of the brain center, and Zalbar dissects the enemies – rudely, but efficiently.
Bastila Shang

She at one time, as part of the Jedi Group, attacked the ship of the Dark Lord Revan. Her power is impressive, but the Bastila sometimes can be arrogant and hot -tempered. And this and stronger Jedi often led to the dark side. There is some kind of connection between the hero and the Bastille. It has a unique ability to “combat meditation”. When playing for a man, you can get a novel.
Kanderus Ordo

Kanderus – a warrior, a former mandalore, a star infantry veteran. Ordo always has something to tell you in breaks between chases behind Malak: the wars were tempered, but at the same time hardened. In order to escape from the doomed Taris, Kenderos was forced to betray his employer Davik and to steal the “Eben Hawk” with you. There are rumors that the long-standing combat mandalor comrades sharpen a tooth on the mercenaries of Ordo
T3-M4

Each Jedi should have its own RD-D2. We will buy it specifically for the mission in tariff.
Johani

The first task of the Jedi Council on Dantuin is connected with her. Based on the result that she will join our team. What could be better than a Jedi female koshki?
NK-47

Correctly better female cats can only be a murderer droid. Despite the hatred of living beings is the most devoted companion. You can purchase it on Tatuin and there you can also try his abilities not only as a killer, but also a translator.
Jolie Bindo

Gray Jedi, after in the war with the Sith, went on exile to Kashiik where we will meet him.
A little interesting facts.
Bastile was voiced by actress Jennifer Hale;She also served as a model for creating an image of a character. Later, she voiced the female version of Shepard in the Mass Effect trilogy.

If you do not immediately give Bastile her light sword and go for a walk with her and with a map along the street, then a funny dialogue will happen: “To lose swords is part of your combat meditation, yes.
The surname of the gladiator from Taris Bendak Starkiller was once intended for George Lucas Luke Skywalker, but later he decided that she sounds too bloodthirsty. The nickname of the page of Star Wars: The Force Unleashed, and the weapon of the First Order was called so the weapon of the first order.
Mission Wao often pronounces “I have a bad foreboding”. This phrase is often used in C-3PO, Obi-Wan Kenobi and Han Solo.
Using the Dancedancemalak code, you can open a funny secret ending.
Well, ka do not mention the music written by Jeremy Soul. Music is a little not like John Williams. But he still could perfectly convey the atmosphere of space adventure. His work can also be heard in Neverwinter Nights, Warhammer 40,000: Dawn of War, Company of Heroes and of course in the series of The Elder Scrolls games.
www.YouTube.COM/Watch?v = jskvmyprepta
Also, it is impossible not to mention that the game as once officially was not published in Russia and, accordingly, there was no localization either. Even at the end of 2000 when 1C published old games. Translations from fans corrected the situation, giving enjoy the game. And the fan community of the Kotor Russian Project makes a translation to the great and mighty.

Well, how could there be a lot of new weapons, armor, faces and all that way without mods. Some return the carved content as Kotor 1 Restoration 1.2. And there are those who told a new story as SW: Kotor – Brotherhouse of Shadow: Solomon’s Revenge more about them later

The game received a lot of delighted reviews and awards among which: BAFTA is the best game of the year- 2003 for Xbox, ING is the best role-playing game of the year- 2003 for Xbox and PC, the best game of the year-2003 for Xbox and PC, the game of the year 2003.
Of course, after such success, the second part is obliged to appear only BioWare and Lucasarts could not agree, the latter wanted to see the second part 14-16 months after the first. But Obsidian could not refuse which project, therefore, they agreed (despite 7 employees and office in the attic).

Star Wars: Knights of the Old Republic II – The Sith Lords

Developed by Obsidian Entertainment was released on December 6, 2004 on Xbox, February 8, 2005 on PC, July 21, 2015 on MacOS and Linux.
Despite the small team of developers, the game was created with love and diligence. Creation Obsidian was not only at the BioWare level, but better. And everything went to this if not only not lucasarts who wanted to release the game for Christmas holidays. In this connection, the game was not completed, the funny was cut out a lot. Alas, the place of the hit turned out just a good game with your highlight. It is worth noting instead of the usual adventure in the style of stellar wars turned out to be a rather dark hatred of the Jedi, hopelessness, death the story of which was not before. Like the first part of the game made according to the BioWare scheme.
The action takes place several years after the events of the first part. Eben Hawk is seriously damaged, and hangs somewhere in the galaxy. The crew is lying unconscious, droids are broken. Only the old acquaintance T3-M4 turns on. And here we can go through a short training, whose goal is to return to the norm of a starship or skip this moment of the game.

Our adventure begins at the Pyragus station. Having come to our senses, we are trying to find more alive. And we find the old woman Kreu, who, in the best traditions of a person with force, begins to command. We are trying to do anything to understand what happened at the station to tell us with the help of force a new acquaintance (we also have power). Wandering around the station, we find only the dead bodies of miners and droids of spiders who killed them. But suddenly a prisoner sits in a local prison. It seems to Etton Random as any normal person asks him to release him to say that he can manage a space vessel. The company of lucky ones is growing rapidly, and we will learn about the fate of our beloved T3-M4.

Continuing to study the local station completely unexpectedly flies to the republican ship. And here’s the bad luck for getting into the hangar with the hawk you need to go through an unknown ship. Trinity is nowhere to go, when suddenly the murderer droid appears and begins to rub the game. The boat is filled with corpses without droids, but with the Siths. When a freak with a light checkered appears before the way out of the hand and of course how to do without the heroism of our companions. Pensioner Kreya with her saber (ordinary) decided to join the battle. Finally, we find ourselves in the hangar, we see the handsome hawk and our droid astromechanics and the crowd of soldiers of the Sith.

Before the shooting of the hawk, Kreya enters without a hand. To save the enemy with great reluctance, you have to blow up the Pyragus station. Without thinking twice what to do is accepted to fly to the nearest planet Telos. While we are flying time to chat with the party members about the past, plans for future.

Telos was subject to malak bombing therefore on the planet is actively underway to restore (and also this is a native planet Map onansi). As soon as we land on the planet of our Uber team put in jail. Calmly sit on the bunks will not let our idyll violate the hired killer. After these events, we are transferred to the residential complex where the Kidorians and the Corporation Tszerk are associated with us. For lack of evidence, they are released and returned everything except the hawk. It was stolen who did it is unknown, some suggest on T3-M4. There is no one to conduct investigations besides us, and no one needs. Along the way, we will visit the violators of our peace of the Tserka, the Podorians, we will carry out a couple of criminal affairs and we will be able to get a slave dancer.

Experts will learn joyful news, hawk on the other end of the planet. The path lies there, but again we are coming up along the way. Where is the engineer Bao-Dur constantly calling us a general. He says that there is a radical base where you can look for our ship. On the basis, we find data on the whereabouts of our Sudynishka where are we going the benefit of the hangar with a free starship. According to the classic, we are again knocked down only this time the murderers droids are like on Perigus. After the hardest battle, the Jedi Academy is randomly nearby, where we are traditionally imprisoned.

We are not conducting a cute conversation with the head of the Aitris Academy. She will tell you about the past, show our sword and speak nasty things. After all these reacks, we will finally be able to fly away from Telos. We have to find the last Jedi on the planets of Dantuin, Nar Shatdaa, Onderon, Correban. Finally, fascinating trips to the galaxy begins during which we joined the criminal world, take part in political affairs, recall past sins during the wars, see how Dantuin and Correban have changed since the first part.

After the Jedi is going to Dantuin for an important conversation. After the “this turn” comes and we lose consciousness. Pirda, we quickly run to the ship where everyone is also lying unconscious, but grabbeds the crews of her maids from Telos where our path lies and lies. Alas, the Academy is not in the best condition, Aitris fell on the dark side. We do not find Crees, but we find out that the Sith are located malakore. Sithi, headed by Darth Nihilus, did not work to fly away from Telos. Our goal is to minate the ship of the Lord Verse and personally meet him. An important victory is won and it would be time to deliver the last blow how the Onashi’s cards and the basket with questions from where we got the hawks are interrupted.

On Malakore, we once again tolerate the crash. And in proud loneliness goes to the unknown. All sorts of local inhabitants who did not really want to see someone to see. Long wandering leads to the Sith Academy where “aggressive negotiations” have to be conducted. At the Academy, we again cross the light swords with Darth Zion. And here is the long -awaited meeting with Krey, or to be more precise. According to the rules of the Sith, the student should fight the student. Finally, you can find out the fate of the partners.

Gray Jedi with a foggy past. Is a mentor of the protagonist. Throughout the game gives advice, can make us Jeday or Sith.
Etton Rand

A simple guy, a pazaac lover of past exploits does not really like to remember.
T3-M4

Familiar in the first part of the droid astromakhanik.
Bao-Dur

The veteran of the war, trying to make as much good as possible.
Handicop she is Brianna

Appreciates kindness, honesty and generally a positive person. Joins the team if the protagonist is a man. You can conduct a fist fight with her.
Librarian he is Mikel

Typical botanist who is in love with the republic and each Jedi individually. Joins the team if the protagonist is a woman.
HK-47

Another old acquaintance. True, first it must be revived using the missing details.
Vizas Marr

Attacks the hero inside the ship after passing one of the planets. The Byzas follows any word of our hero and will follow us into the fire and water, regardless of whether we are evil or good. Gradually, she falls in love with us, which she decides to say only at the end of the game
Mira

Red -haired boutiques of their heads with their concepts of honor. Only join a bright character.
Hanharr

Vuki, hunting for people, is not a reward, but “out of love for art”. Only join a dark character.
Go-too

Honestly the fighter is not strong, but having talked with him you can learn a lot of interesting things.
Mandalorets

Mandalorets is a warrior, and he respects war and strength. Tells how he once fought with Revan. We will hear the real name at the end of the game.
An important innovation, now from the partners you can make a Jedi (droids and Vuki exception) or Sith. As, however, you can become a follower of the dark side yourself.
As previously said from the game, a lot was cut out and as in cases with the pen of the fans came to the rescue. Thanks to the mods The Sith Lords Restored Content Mod (TSLRLM), M4-78 can be played in the game that was originally supposed to be released. Of course everything could not be restored, but what is already good. But no one is going to do her voice acting.
A little interesting facts
Skin Dart Zion is present at Star Wars: The Force Unleashed.

Despite not the canonicality of the game, Malacor is mentioned in the animated series Star Wars: Clon Wars. And after buying the rights of Disney, the planet is shown in the animated series rebels.

The prototype of Darth Nihilus is the faceless of the “carried away by ghosts”.

Next, I propose to get acquainted with the interview of Chris Abellon. It describes in detail about the problems of developing the second part and what the third part should have been.

I don’t know if it was the right decision, ”Avellon thinks. “When developing Knights of the Old Republic 2, many design decisions were made, some were successful, while others were not very. Perhaps we should pay more attention to Revan “.
“Developing the concept of the third game, we thought that it would be cool to leave hints of what Revan was actually doing in Knights of the Old Republic 1, that he was going to do in Knights of the Old Republic 2, and then complete the story in the last part of the trilogy, but we never managed to do it”.
“I always liked the image of Revan, as smart and powerful as the character of the player and even a more brilliant strategist than he was shown in the first game.”.
“The whole game of Knights of the Old Republic 2 is dotted with prompts to the answer to the question:“ Why Revan did not destroy everything here? That he tried so hard to save? Perhaps he saw something that no one had seen anymore?”. It seems to me that this was a wonderful hint that Revan tried to resist the much greater forces and saw the whole picture as a whole. This was the basis – the idea of ​​a much greater, global conspiracy “.

The third game was supposed to make you an “exile” and allow you to repeat the path of Revan.
“Whether you meet him or not …”, – Avellon falls silent so as not to issue too much information in case the development of the game is started. “The idea was that the“ modern ”Sith that came to the old republic … were even more ancient Sith, which can be called“ true Siths ”-they were still hiding in the galaxy, waiting for a chance to strike, something like shadows from Babylon 5. It seems to me that it would be a great end to the trilogy. “.
“It was very interesting to find the answer to the question of what would be the Sith Empire under the control of these incredibly powerful owners of force hiding in remote corners of the Galaxy. If their strength allows you to change entire planets, galaxies, nebulae, and they can enslave all the races, then how to go down into the very heart of darkness with a lone Jedi and/or new embodiment of the Sith, and encounter them? What it would be like? I think it would be epic “.
In Knights of the Old Republic 3, a “Eben Hawk” would have been found, which was supposed to serve as a base and a house and several companions from past games of the series.
“You would definitely be with you T3-M4 and HK-47. In one of the scenes we have thought out, HK-47 covers you with fire while you drag it on your back to the repair station ”.
But the full -scale development of which has never started.
“We needed the approval of Lucasarts and I … Honestly, I do not know why they made such a decision. Perhaps they wanted their own team to engage in this. In the end, we realized that, trying again and again, we will not achieve anything. At some point, they simply let down the line and said “this will not”, which upset us, but there is nothing to be done, business is business ”.

* * *
Despite the importance of the role played by Revan in the history of Knights of the Old Republic, Obsidian began to work on a continuation – and the first game of the studio – without even knowing who this.
“We were not familiar with the original game,” says Abellon. “At the time of the start of development, our contract with Lucasarts has not yet been signed, and despite the fact that we were paid for certain stages of work, they did not consider it necessary to give us the final version of the game, so we could only guess what the plot of the first part was about”.
The first drafts of characters were created in haste. When Chris Abellon nevertheless reached Knights of the Old Republic, he realized that their plot does not join the BioWare version and sent it to the garbage basket. He understood one more thing: it will be even more complicated further.
“At the moment when I arrived at Manaan and began to study the planet, I almost launched the controller on the TV from excess emotions, because this game is unrealistically magnificent. And when the plot began to unfold … This is a great plot, it seems to me that the developer team embodied everything in the game everything that should be in the Star Wars game. They made me love them again “.
The next thought was: “I’m in the ass”.
* * *
It can be assumed that Obsidian had the same development conditions as BioWare when working on the first Knights of the Old Republic. But this is not so, everything was much more complicated. At the time of signing the contract, only seven people worked in Obsidian – all of them were located in an impromptu office in the attic of Fergus Urkhart. Work that they could only dream of was received thanks to old bioware ties. Canadians refused to work on the continuation, because they were not arranged by Lucasarts proposed by the development period of 14-16 months. Obsidian had no choice and they took up work.

Obsidian was not ready for what they took up. They did not even have a full -fledged team in which there were only 30 people. Many of them had no experience. They also did not have technical support, recording studio and quality control department. The recruited team was not familiar with the game engine and, despite all their efforts, mistakes were made, which were then very difficult to track. They did not even have an office. Once someone turned on the microwave and all the animators were left without electricity. “This was a real test,” recalls Anthony Davis, a programmer of the gameplay.
“We had many pleasant moments,” he continues. “Fergus Urkhart was in his office and continuously included the soundtrack of“ Children of the Dune ”, he was in the office and he worked, worked on the game – everyone worked on the game. Everyone carried their burden, we were all in the same boat “.
“The wife of one of our senior designers, Tony Evans, was pregnant. I asked him why he continues to come to the office, ”recalls Abellon. “And he answered me:“ I want to complete the begun ” -“ Tony Evans, I would like to work with you always – you are magnificent ”. In fact, I felt terrible “.
* * *
No matter how heroic the efforts of the developers are, the game came out incomplete. But not Lucasarts were a source of all problems – they sent people from their quality control department to help Obsidian, and collect all the game videos together. The guys from Lucasarts knew the Star Wars universe perfectly, they could even read the fictional language that describes the inscriptions on game posters, which resulted in some strange bugs, because Obsidian did not suspect that this was possible.
The real mistake, according to Abellon, was that Obsidian tried to bite more than they could swallow.
“There were several areas of development by which we could simplify the game. We should remove all the mini-games-it was a huge waste of time. All these katsen and videos on the game engine were real hemorrhoids “.
The interface processing Avellon also called the useless time spent. Initially, Chris planned to give players to visit the native planet of Princess Leah, Alderaan, but the idea was discarded. Some other ideas of developers could not be implemented due to the insufficient capacity of the Xbox console.
“We practically completed work on the siege of Khunda,” says Anthony Davis. “At least we had several working options for how it was supposed to look, but the poor performance of Xbox forced us to cut it out of the game and replace the rollers with a series of rollers”.
Later, the siege was fully implemented in Neverwinter Nights 2.

* * *
Each coin has two sides. The villains at Knights of the Old Republic 2, with the exception of, perhaps only Revan, turned out to be much more memorable than in Knights of the Old Republic. Dart Nihilus was one of them. He is a wound in force, absorbing vital energy and power around, sometimes even entire planets – he plunged into darkness so much that he rejected his spirit and enclosed it in a mask and a mantle, which became a symbol of his primitive goal. Compared to it, Malak from Knights of the Old Republic – a bully with a mechanical jaw.
Chris does not like it when the nihilus is called the “face” kotor2.
“In the image of the nihilus, I was always annoyed by the fact that sometimes people see something behind the mask that we didn’t even try to hint, so every time I see Art Nihilus with the contour of the nose under the mask, it annoys me. There should be a void – this is a metaphor that displays the essence of the character, so it infuriates me when people try to draw the outlines of a person under a mask ”.

The conversation includes the quiet voice of the artist of the concepts of Brian Menze. It was he who once painted his nose to a nihilus for the cover of the magazine.
“Chris did not like my drawing, but he was kind to me and left everything as it is. Probably, it was worth stopping me, because if he did this, then this conversation would not be “.
Nevertheless, in just 15 minutes, the nihilus brought Menze a solid fame.
“This character went longer than the game for which he was created, and I am very grateful for it”.
On Darth Zion, the Lord of the pain, much more time was spent. Typically, Brian Menza has very few of him, because he also engages in the modeling of characters, so he quickly creates superficial sketches. It didn’t work out with Zion – the decaying half -trap, whose painful pain nourishes anger and hatred, connecting its parts together – the concept came to Avellon to taste.
“We tried to imagine a guy who literally restrains parts of his own body with the help of telekinesis,” Avellon explains. “And convey the feeling that small pieces of his body soar around him. We tried to realize this with the help of a game engine. Brian and I experienced many disappointments, trying to realize this idea in the game, and I’m not even sure if it was possible “.
“In fact, no,” Menze adds. “The engine was simply not capable of it”.
So the story of the creation of Zion ended-it became more like a person than it was originally supposed-became something like a decaying monk.
But the strongest and most memorable character Knights of the Old Republic 2 was a cruising – an old blind Jedi who instructs you at every step. The strength of the character was not how he was drawn, but how he was prescribed, with her personality she revealed the defining idea of ​​Knights of the Old Republic 2: shades of gray. Craya constantly asks questions regarding the polar system of light and dark sides. Help poor money? But then he can be robbed or even killed.
“She asks those questions about the Star Wars Universe, which should be asked,” Avellon notes.
Craya became an alternative to stupid and bloodthirsty villains.
* * *
Being an unsolved diamond, Knights of the Old Republic 2 was able to do what Kotor could not: inspire the creators of modifications. The work of these people, ultimately, made Kotor2 the game that she initially had to be.
Obsidian did not hide content from the community, everything restored by fans is already on the disk with the game. That is why Anthony Davis could not hold back a smile, learning about the appearance of the first restoring modifications:
“They took up a lot of work. They do not even imagine how much more!”.
Obsidian left the content in the game not for considerations of altruism, just removing any portions of content was more dangerous for the stability of the game than if you just leave everything as it is.
The largest achievement of fans was the restoration of the quest at the HK series robots factory. When you play Kotor2 without modifications, it is obvious that there should be something else in this direction. But what was not obvious to the Restored Content Mod team – what this quest was supposed to end.
“HK-47 was supposed to destroy all these SR *** E improved models hidden on the body. He penetrated inside, but they could not detect him, because he was a very similar model, and then he had to destroy about fifty model or make them participate in the final battle ”.

Despite the upcoming small update, the work on The Sith Lords Restored Content Mod is completed. Obsidian dreams to give the game code to the community remained dreams. Obsidian has no rights to the engine and nothing can be done about.
“We were lucky that our game liked by such great guys like you,” says Anthony Davis TSLRCM developers. “You corrected what we could not. We were not allowed. We are just … we really appreciate it “.
“You helped make the game experience of many people complete. There are many people who bought a game on Steam, or somewhere else, said to their friends: “At first, install The Sith Lords Restored Content Mod-it will make the game the way it should be”. And this is true. Guys, thank you. I am grateful from you from the bottom of my heart “.
* * *
The most important thing is that the studio was able to survive, despite all the bad weather, which fell on her head, and this to a large extent she owes it as The Sith Lords.
“This is what Obsidian consists of,” Dan Spitzli comments. “This is the reason why we are still here. For me kotor2 – the embodiment of Obsidian in general “.
If a new studio with a new game had not appeared at that time, the eight -year -old Spitzli career ended with Interplay.
“I was with them,” adds Brian Menze. “I was on InterPlay, when this project was started when they began to attract those of us who continued to follow the fate of Obsidian … It was a new start, a sense of cohesion, I don’t know – it was very enthusiastic, I was grateful to the fate that it became part of this company. With my career, and this is more than 20 games, it was one of the three best points in my life ”.
“It was an instructive, amazing experience,” continues Anthony Davis, for whom The Sith Lords was the first job as a programmer. “And even now, nine years later, leaving the gaming industry, I look back and a wave of bitter-sweet memories rolls at me. I would like us to be able to do better, but I am also proud of what we did “.
“I miss those people,” he finished. “By the wonderful time that we spent together and for exhausting work in the name of a common goal”.

For Obsidian, the first game turned out to be a good star wars showing the world from a more gloomy and cruel side. If not lucasarts whose solution had a negative effect on the final product. By the way, the following decision of the publisher also did not bring any good. And Obsidian began to continue the games of different studios (the same BioWare) and began their projects. True, they suffered from similar problems (exciting, but amusing). BioWare continued to make good games and created two cult universes. But they will return to the distant galaxy.

On this sixth episode ends. The next we will talk about the last days of the republic, the beginning of the confrontation of the empire, the first lego games.

What's your reaction?
0Smile0Shocked0Cool0Sad0Laugh

Leave a comment

0.0/5